Timeline

  • 1989

    In the first two years (1989-1990), I work at SOI Informatica of Turin, part of Gruppo SOI, as a consultant at SIP (now named Telecom). I am in charge of creating a graphical report generation program, built on a text screen with extended ASCII characters. I conceive a small C library for building menus and windows with the help of extended ASCII characters.

  • 1991

    In 1991, I go to the Inter-Prog s.r.l., maker of software CAD, CAM and CTR for FIAT (now FCA) and there I create a graphics library for the generation of menus and windows, a tool for making icons, a graphic viewer of mathematical models, a software for the title blocks customized and a library for the serial communication with inspection machines in real time as DEA (now Hexagon Metrology), Poli, Coord3 and many others.

  • 2000

    In 2000 I go to 3DTech sas, and collaborate with the company's owner, at the creation of a 3D graphics engine in C ++, which uses DirectX and OpenGL. Also produce an application for real-time display of alarms in buildings reconstructed in 3D, and participate in the virtual reality project for a bus simulator .

  • 2003

    In 2003 I collaborate, together with 3Dtech, with Fondazione Ultramundum where I participate in the 3D modeling of some areas of Turin (center, Quadrivio Zappata) and in the reconstruction of the ancient Aosta, also in 3D.

  • 2006

    In 2006, the core team of 3DTech is acquired by the company Pimsoft srl. The operation aims to obtain the graphics engine and the skills required for its use in two specific projects: a flight simulator for helicopters for the company Augusta Westland and a graphics engine for Magneti Marelli GPS devices.

  • 2017

    In 2017, the project in Marelli ends and I collaborate, again for Pimsoft, with the Bombardier company, for an activity linked to the ERTMS development plan on some lines of the RFI railway network.

  • 2018

    In 2018, I started my consulting activity in Leonardo. The first two years I participate in a project for the development and validation of SW VR-Forces configurations necessary for the Missions and Sensors Simulation IT-WSSR functions. Subsequently I carry on the development of a Trade-offs analysis application of tactical scenarios and an interface for sending messages to unmanned aircraft.

A summary of the activities which I was involved in.

3D modeling

3D modeling of buildings, with 3D Studio Max.

Cad 2D/3D

Viewers of 3D models generated by CAD applications.

Customizer of title blocks.

Graphic interfaces.

Security

Video Surveillance Media Server Software, with 3D viewer.

Real-Time 3D engine

Implementation of a 3D graphics engine for real-time display of objects and environments.

Presentation

Embedded systems

Graphics engine to rendering maps on GPS devices.

Virtual reality

A semi-immersive experience, with a Bus simulator.

View

Time travel

A modular reconstruction of Aosta at the age of the Romans.

Fondazione Ultramundum.

Web design

Designing graphical interfaces for websites.